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Vector Geometry Review
Vector Basics - Sections 12.1 and 12.2
Vectors, Components and Representation
Vectors, Scalar Multiplication
Vectors, Addition
Vectors, Magnitude
Vectors, Basis
Dot and Cross Products - Sections 12.3 and 12.4
Vectors, The Dot Product
Vectors, The Cross Product
Lines and Planes - Sections 12.2 and 12.5
Lines in 3-Space
Planes in Space
1 Vector Basics - Sections 12.1 and 12.2
Vectors
Avector is a geometric object that has magnitude (length) and direction.
A scalar is a constant in R which has no direction, only magnitude.
Familiar examples of vectors: force, velocity, acceleration, pressure, ŕux
Avector can be represented geometrically by an arrow AB from A (the
⃗ ⃗ −→
initial point) to B (the terminal point). Notation: v = v = AB.
Translating a vector does not B = (x ,y ,z )
change it, since the magnitude and t t t
⃗ ⃗
direction remain the same. v v
These three arrows all represent the
same vector!
−→
AB =⟨x −x,y −y,z −z⟩
t i t i t i
Video A=(x,y,z)
i i i
Cartesian Representation of Vectors
⃗
Draw a vector v with its initial point at the origin O.
⃗
The components of v are the coordinates of the terminal point P.
z
(2,3,1)
(0,0,0) y
x
⃗ −→
Here v = OP = ⟨a,b,c⟩.
⃗ −→
In general, if v = AB where A = (x ,y ,z ) and B = (x ,y ,z ) then
1 1 1 2 2 2
⃗
v = ⟨x −x , y −y , z −z ⟩.
2 1 2 1 2 1
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