283x Filetype PDF File size 3.05 MB Source: www.australiancurriculum.edu.au
Scratch 3.0 tutorial
Section 1: Introductory tutorial
Section 2: Creating a game
Acknowledgements
The Curriculum group of ACARA has developed this professional learning program to
support teachers in the 3-year National Innovation and Science Agenda (NISA) project
known as Digital Technologies in focus: Supporting implementation of Digital Technologies.
For more information contact:
Julie King
Project Lead, Digital Technologies in focus
Curriculum Specialist, Technologies
julie.king@acara.edu.au
Permission to use Scratch user-generated content, and support materials is permitted under
the Creative Commons Attribution-ShareAlike 2.0 license.
Initiative of and funded by the Australian Government Department of Education and Training. ©
Australian Government Department of Education and Training.
Digital Technologies in focus: Scratch 3.0 tutorial Page 0
CONTENTS Page
About this tutorial 3
Thought provoker 3
Your challenge 3
Your mission 3
Setting the scene 3
Section 1: Introductory tutorial 5
Starting a new project 8
Let’s revise 11
Opening a saved file (multiplier program) 12
Variables 13
Let’s recap 16
Next step: Joining the blocks 17
Joining it all together 18
Testing the code 19
Defining key terms 23
How can this look in your classroom? 24
Section 2: Creating a game 25
Setting up the game 26
Resizing a sprite 26
Editing the backdrop 26
Adding another sprite 28
The logic (an algorithm) 29
Making the cat move smoothly 29
Testing the cat’s movements 30
Keeping the cat within the track 32
Check your progress 33
Broadcasting a message 34
Coding a second sprite 36
Adding a sound effect 37
Placing a second sprite exactly where a first sprite is located 38
Creating some variables 39
Setting the variable to a known location 39
Setting up a constant start 42
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Section 3: Extension exercises, resources and assessment 45
Extension exercises 45
Controlling movement 45
Playing sounds 45
Resources 46
Other visual programming languages 49
Assessment 50
Years 3 and 4 achievement standards 50
Years 5 and 6 achievement standards 50
Years 7 and 8 achievement standards 50
Assessment opportunities 50
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