293x Filetype PPT File size 2.99 MB Source: cyfar.org
Learning the
Scratch Language
• Scratch (scrăch) n. An
interpreted dynamic visual
programming language
– Teach programming
concepts to youth by
enabling them to create
games, animations,
videos, and music
– Create and animate
characters that dance,
sing, and interact with
each other
Before the
Creating
Can Begin…
There is some research (program outcomes)
you need to know, and then…
some important sites and buttons on the
Scratch Program that you need to know…
The Scratch Skill-
Building Set
• Information & Communications Skills
– Information & Media Literacy
– Communication
• Thinking & Problem Solving Skills
– Critical Thinking, Systems Thinking
– Problem Identification, formulation, solution
– Creativity & Intellectual Curiosity
• Interpersonal & Self Directional Skills
– Interpersonal & Collaborative Skills
– Self-Direction
– Accountability & Adaptability
– Social Responsibility
• Reference: http://llk.media.mit.edu/projects/scratch/papers/Scratch-
21stCenturySkills.pdf
The Scratch Community
• Low floor / High ceiling / Wide Walls
• In a world of social media and participatory
online learning
• Share, mash, learn from others
• For youth & educators
• New Members, Beginners,
Advanced, & more
• Talk in the forums
• Share yours & check out
other’s work
What Makes An
Educational Game
• Animation is good, game is better
• Play - how we teach our culture, share tools
• “Humanity's most serious activities belong to the realm of
make-believe. Culture comes from play.” -- J Huizinga
• What is fun for one person can be tedious for another
• “A game is a system in which players engage in an
artificial conflict, defined by rules, that results in a
quantifiable outcome.” – Salen & Zimmerman
• Games are a disruptive medium: possibility spaces
• Gaming process and sharing knowledge is more
important than getting a high score
• Game playing alone is often not a learning event, but
contributes to learning. Reflection following game play is
where the learning takes place: identifying strategies,
rules, the system
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