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picture1_Artificial Intelligence Powerpoint Template 70549 | Abcd Item Download 2022-08-30 03-39-22


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File: Artificial Intelligence Powerpoint Template 70549 | Abcd Item Download 2022-08-30 03-39-22
why change to live is to change john henry newman did you know 2016 2016 01 6 56 10 unbelievable near future technologies 2015 10 9 55 touch hear smart ...

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     Why Change? “To Live is to change.”   - John Henry Newman -
      • Did You Know 2016 (2016-01, 6:56)
      • 10 Unbelievable near-Future Technologies (2015-10, 9:55)
         - Touch Hear, Smart Wearable, High-tech weapons, Smart Refrigerator, Organ Cloning, Ge-
         netic Engineering
         - Invisibility Cloak, Space Elevator, Mind Meld, Immortality
      • 10 Future Technologies That May Change the World (2014-11, 10:41)
         - Screenless Display, Holographic TV, 3-D Printing, Virtual Reality, Wireless Electricity, Neuro-
         hacking, Invisibility 
         - Hypersonic Trains, Flying Cars,, Autonomous Robots
      • Artificial Intelligence (2016-01, 11:46)
      • Changing World of Work (2016-01, 6:19)
      • Where Good Ideas Come From (2010-09, 4:06)
      • Changing Education Paradigms (2010-10, 11:40)
      • Do Schools Kill Creativity? (2006-02, 19:21)
      “Life is not about waiting for the storm to pass.  
           It’s about learning to dance in the rain.”    – Vivian Greene –  
                                                        2
      Education Paradigms  교교 교교교교
                                             Independent & Creative 교교
               Passive & Conven-             Independent & Creative 교교
                                                     교  &  교교교
               tional                                교  &  교교교
               교교교 & 교교교
                                                   Competence
                                                   Competence
                  Competition                          교교
                  Competition                          교교
                        교교
                        교교
               Rule- & Exam-based             Task- & Skills-based 
               Rule- & Exam-based 
                     교교교 교교 교교                교교교 교교 교교
                     교교교 교교 교교
                                                                      3
                What is “to Learn”?
          •    교교 (교교):  Achievement of Ma
               n
              → study that requires patience, energy, and time to com
                 plete
          •    Education
              → process by which society transmits its accumulated kn
                 owledge
              ® has a formative effect on the way one thinks, feels, an
                 d acts
                 교교교 교교교 교교교 교교교 교교교교 교교교교 교교교 교교, 교교, 교교 교교교 교 교교교 교교교
          •    Learning
              ® (교교) Acquisition of knowledge or skills through experie
                 nce, 
                           practice or study
              ® (교교교) Changes in “capability” or “knowledge”               4
               Learning:  Old vs. New
     • The old way
         – Passing down of knowledge
                Memorization-based learning
     • The new way
         – Build on prior knowledge 
             • to solve problems
             • to learn something new
                Competence-based learning
                                                                        5
      Competence vs. Knowledge
                                 /Skill
          • Knowledge and Skill
              – Knowledge is acquired as storable content (what we k
                now)
                  교교교 교교교교교교 교교교교 교교교교교교교
              –  Skill is an ability, acquired through training, to perform 
                actions which achieve a desired outcome
                  교교교 교교교 교교교 교교교교교 교교교교교교 교교교 교교 교교교 교교교
          • Competence
              –  Processes by which we create knowledge (how we kno
                w)
                  교교교 교교교교 교교  (Kegan, 2002)
              –  Ability to apply knowledge and skills in various situatio
                ns
                  교교교 교교교 교교교 교교교 교교교교교교 교  (Chisholm, 2005)
                                                                       6
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...Why change to live is john henry newman did you know unbelievable near future technologies touch hear smart wearable high tech weapons refrigerator organ cloning ge netic engineering invisibility cloak space elevator mind meld immortality that may the world screenless display holographic tv d printing virtual reality wireless electricity neuro hacking hypersonic trains flying cars autonomous robots artificial intelligence changing of work where good ideas come from education paradigms do schools kill creativity life not about waiting for storm pass it s learning dance in rain vivian greene independent creative passive conven tional competence competition rule exam based task skills what learn achievement ma n study requires patience energy and time com plete process by which society transmits its accumulated kn owledge has a formative effect on way one thinks feels an acts acquisition knowledge or through experie nce practice changes capability old vs new passing down memorization buil...

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